DOOM 3 on AROS

Nick Andrews, one of our senior developers is ironing out the final bugs on it's DOOM3 code.

Sunday, August 1, 2010

Quake III - MorphOS port recompiled for AROS

Who doesn't know the Quake series?! Quake III compiled for AROS i386 by Krzysztof Smiechowicz. This is almost a straight recompilation of MorphOS port of Quake III. Thank you for making it available for AROS. Requirements: - At least 256 MB of RAM - Video card with hardware 3D acceleration stronly recomended(*) - Data files from original game - Data files patch to version 1.32 (**) (*) On strong CPUs, you will be able to play using software...