Nick Andrews, one of our senior developers is ironing out the final bugs on it's DOOM3 code.

NEXUIZ the first port by BSzili

The new developer in town (regarding aros) is on a porting rampage and its second port was well received by AROS gaming community.

Aquaria - A magic journey...

Aquaria is the most beautiful game ever and it's available for AROS.

Retro fun on AROS....

Insane Jump and Run Game with Puzzle elements... Really hard retro game action with knobs on!

AROS Playground Wallpapers

Some Desktop Wallpapers with AROS Gaming inspiration, done specially by our resident artists...

Tuesday, September 25, 2012

Frogatto and Friends: leaping and bounding on AROS

Frogatto & Friends is an open-source “platformer” game which resembles an old-school 2D platformer game, starring a certain quixotic frog named Frogatto.
It's a big adventure with the usual classic stuff gathered in the videogame decades history in the genre - you walk and jump between solid footholds, fight monsters, collect coins, talk to people and buy new stuff, whilst you lead the frog through the story.
Althought the authors claim not trying to clone any specific game, a few games spring to mind when palying these, and naturally the character does remind Superfrog in the Amiga from Team 17 (gameplay wise it's a diferent story).

The original game website can be found here:

AROS Port was handled by Bszilárd Biró and has some quirks and bugs at the moment...

Download the executable here and the data here...

  • Don't let the stylish graphics fool you, this is an OpenGL game, and it's unplayable without 3D acceleration.
  • It takes some time to generate the "zipball"

Screenshot - AROS Port of Frogatto

Sunday, September 16, 2012

Heroes of Might and Magic 2: Free Heroes for AROS

Free heroes2 is an Open Source implementation of Heroes of the Might and Magic II engine, where SDL library system is used.

Heroes of Might and Magic II: The Succession Wars is a turn-based strategy with a slight twist of adventure/RPG thrown invideo game developed by Jon Van Caneghem through New World Computing and published in 1996 by the 3DO Company. The game is the second installment of the Heroes of Might and Magic series and is typically credited as the breakout game for the series. Heroes II was voted the sixth-best PC game of all time by PC Gamer in May 1997.

AROS Port was handled by Szilárd Biró.


The game requires the original Heroes of Might and Magic II game data. Copy the contents of data and maps to their respective drawers.

Wednesday, September 12, 2012

Neverball: 3D Ball madness

Tilt the floor to roll a ball through an obstacle course before time runs out. Neverball is part puzzle game, part action game, and entirely a test of skill.
Also part of it is Neverputt, a hot-seat multiplayer miniature golf game, built on the physics and graphics engine of Neverball.

Neverball site can be found here
More screenshots here: Screenshots

AROS Port was handled by Szilard Biró.

Download here: AROS-ARCHIVES

Neverball and Neverputt makes use of Gallium 3D (Hardware accelerated GFX). A 500MHz CPU or above is recommended.

Monday, September 10, 2012

Descent: AROS DXX Rebirth

DXX-Rebirth is a Source Port of the Descent and Descent 2 Engines, offering OpenGL graphics and effects, advanced Multiplayer, many improvements and new features.
Descent and Descent 2 are pretty old games so you usually run into problems running it on more recent Hardware and Operating Systems. DXX-Rebirth will solve this!

Descent is a 3D first-person shooter video game developed by Parallax Software and released by Interplay in 1995. The game features six degrees of freedom gameplay and garnered several expansion packs. It spawned two direct sequels: Descent II and Descent 3.

AROS Ports was handled by Szilard Biro.

DXX Rebirth 1 and DXX Rebirth 2 (For Descent 1 and 2 respectively)

  • Plays Descent and Descent 2 and all their AddOns and third-party levels.
  • OpenGL provides a fast and smooth rendering – even on low-end systems.
  • Optionally you can enable several effects like Transparency, Colored lighting, Texture Filtering, FSAA, etc.
  • Thanks to SDL, a wide palette of Joysticks are supported. Also you can use more Joysticks, buttons and axes than you can ever operate in your state of evolution.
  • If you prefer steering your Pyro with a mouse, you will not have the problem that the movement becomes slow in high game speed.
  • Joystick, Keyboard and Mouse can be used simultaneously.
  • The games can display all resolutions and aspects supported by your Monitor, including an option for VSync.
  • Besides MIDI and CD-Audio (Redbook), you can play your own custom Music from your Harddrive or a separate AddOn.
  • Both games can utilize special AddOn packs to replace or expand the original game content.
  • Multiplayer via UDP protocol provides a fast and easy-to-use LAN and Online action. This includes reliable communication causing less glitches due to lost packages.
  • Multiplayer via IPX protocol lets you play against players still using the MS-DOS version of the game.
  • The ingame Demo-recording system has been improved. Demos are less glitchy and smaller while still still being backwards-compatible to earlier versions of the games.
  • Higher game speed will not cause glitches such as unacceptable fast homing projectiles, incredible high damage caused by several collisions or Fusion cannon, etc.
  • Player files, Savegames, Demos and Missions from DOS-Versions of the games can freely be used in DXX-Rebirth and vice versa.

Note from the port author:
"They are very quick ports, so they could be full of bugs. Music won't work, because SDL_mixer isn't aware of the timidity: assign It will probably work if you copy the patches to the games' drawer. Speaking of drawer, you can simply dump the game files there, or create a data drawer and put them there."

Wednesday, September 5, 2012

Return to Castle Wolfenstein


Return to Castle Wolfenstein is a first person shooter video game published by Activision and originally released on November 19, 2001 and in turn is a reboot of the early first-person shooter Wolfenstein 3D. It includes a story-based single player campaign (which uses certain themes from the original game), as well as a team-based networked multiplayer mode.
In the campaign, Allied agents from the fictional "Office of Secret Actions" (OSA) are sent to investigate rumors surrounding one of Heinrich Himmler's personal projects, the SS Paranormal Division (also see Ahnenerbe). The agents are, however, captured before completing their mission and are imprisoned in Castle Wolfenstein. Taking the role of Blazkowicz, the player must escape the castle and continue investigating the activities of the SS Paranormal Division, which include research on resurrecting corpses, biotechnology, and secret weapons.

The single player game was developed by Gray Matter Interactive and Nerve Software developed its multiplayer mode. id Software, the creators of Wolfenstein 3D, oversaw the development and were credited as executive producers

AROS Port was handled by Szilárd Biró, the FPS AROS port predator, based on Mark Olsen's MorphOS port!

You need the data files from the latest version of the game, which is 1.42b. Alternatively you can use the data files from the The Platinum Edition, which
contains a patched version of the game. You have to copy the PK3 files and rtcwkey into the main drawer, and you are ready to go.

Although this was first released on late April, the AROS port of the game is now fully debuged and uploaded to AROS-ARCHIVES as well as it's sources.

Monday, September 3, 2012

Ami-Ingenious: Aros version

Ami-Ingenious is Ingenious Board game native implementation. Game goal is not get worse score in any of 6 game colours. Players got points in game placing
pieces on hexagonal board and connecting identical pieces. Game rules are very easy to learn, game is designed for all ages. Ingenious is very good game, it
collecting on web positive comments and gaining international awards!

Game features:
all game rules are implemented
double player various modes
real time scoring system
computer move simulation
simple but strong computer AI

Game is created by mrdarek, (c) 2012.

Download at: AROS-ARCHIVES

This game is shareware/donationware. In unregistered version game sometimes show you reminder screen, but no other restriction.