Nick Andrews, one of our senior developers is ironing out the final bugs on it's DOOM3 code.

NEXUIZ the first port by BSzili

The new developer in town (regarding aros) is on a porting rampage and its second port was well received by AROS gaming community.

Aquaria - A magic journey...

Aquaria is the most beautiful game ever and it's available for AROS.

Retro fun on AROS....

Insane Jump and Run Game with Puzzle elements... Really hard retro game action with knobs on!

AROS Playground Wallpapers

Some Desktop Wallpapers with AROS Gaming inspiration, done specially by our resident artists...

Sunday, December 11, 2011

The Goonies - Classic remake on AROS

This is a remake of one of Konami classics: The Goonies.

This game was made by Konami in 1986. There were both a NES version and an MSX version of the game; this remake is based on the MSX Version.
The remake was made for the 2006 competition organized by Retro Remakes.

The port was handled by (kas1e), and it's based on the OS4 and MorphOS earlier ports.

The action takes place in the sleepy seaside town of Cauldron Point - down in an area known as the Goon Docks. The Goonies are a group of local kids - Mikey, Brand, Mouth, Chunk and Data. One day they find an old treasure map in Mikey's attic. Data figures that this must be the fabulous hidden treasure of the notorious local pirate, One-Eyed Willy. The girls, Andy and Stef, join the other Goonies and the adventure begins. But the secret underground tunnels they are exploring are actually the hideout of the Fratelli Gang, and the Goonies are soon trapped! The Goonies have a powerful ally on their side, however, in the form of the huge and amiable Sloth.

Monday, November 21, 2011

3D RPG Game Maker - AROS runtime

Maker 3D is an RPG creation tool for the maker-community. The author released the first public aros binary.
It offers an easy, self-documenting clickable/writable scripting system based on BASIC programming language. With chipset and tileset based map editing, you can easilly create the universe for your game. To use the application, no programming skills needed. Maker3D ships with large built-in content, including tilesets, chipsets, monsters, avatars. Everything, you need.

Maker3D got modern 3D graphics, with real time lighting and real shadowing. Particles, anti-aliasing, motion-blur, glow, gamma... Everything, you need. Maker3D is the ONLY usable 3d rpg creator software. This is the only existing software wich offers the simplycity of the old 2d rpgmakers and the magic of real 3d

Tuesday, November 8, 2011

NetBubble - AROS Port but also dev...

Net-Bubble is a clone of Bust A Move (puzzle bobble). The goal of this game is to launch colored bubbles to pop those that are suspended on the screen by associating 3 bubbles of identical colors. Thetime of each round is limited.
This Puzzle-Bubble clone (version 0.9) has been ported  by Boran Serkan to AROS.
Edited using lunapaint(native) and generated bubble balls using janus-uae/cinema4D real amiga on aros.
Sound/music also added from another opensource bubble game to net-bubble to suit the gameplay.
Network games work under AROS as expected.

Donwload at AROS-Archives

Saturday, August 20, 2011


MegaGlest is an entertaining free (freeware and free software) and open source cross-platform 3D real-time strategy (RTS) game, where you control the armies of one of seven different factions: Tech, Magic, Egyptians, Indians, Norsemen, Persian or Romans. The game is setup in one of 17 naturally looking settings, which -like the unit models- are crafted with great appreciation for detail.

Game Site:

Monday, July 25, 2011

UFO: Aliens invade AROS

UFO:AI , turn based, 3D strategy game based on concepts of X-COM series is now available for AROS.
The port was done by none other than Krzysztof Smiechowicz (Deadwood - the same author as the Ghalium AROS port).

Please check README file for links and information about hardware requirements.
Have fun and watch out for more 3D game ports in future from Krzysztof!

Thursday, July 14, 2011

FLARE hacks its way...

Flare is an isometric RPG (like Diablo) written by Clint Bellanger. There's no 3D involved but it has some of the best art found on an open-source/GPL game type.

First version to be ported was 0.14. and it was been compiled for AROS i386 by Krzysztof Smiechowicz (Deadwood).

Update: Current version is 0.17 and has been compiled by Kioniro. (18/03/2013)

Release notes:
This release is all about wrapping the core gameplay in main menus, pushing Flare closer to feature-completeness. Now players have four game slots to experiment with different builds. Also, choose your gender and a portrait for your hero or heroine!

Check out the game website:

AROS Requirements:

- At least 256 MB of RAM
- sound configured in AHI

Known Issues:
0.17 - When loading a savegame, player sprite can sometimes disappear (lol) / Changing resolution or fullscreen may not be functional on gfx cards (not reported on VESA)

0.14 - Memory leak. Each time to load the map, 120 MBs of RAM is used. This memory is
not freed until you exit the game.

The version 0.17 can be downloaded here: AROS ARCHIVES
The version 0.14 can be downloaded here: AROS ARCHIVES

Here's a quick video of the game (Linux):

Friday, July 8, 2011

CUBE 2 - Next Generation FPS for AROS

Cube 2 : Sauerbraten for AROS. Cube 2 is an actively developed First Person Perspective shooter with fast game-play, beautiful 3D graphics, featuring many single player maps, a single player campaign mode as well as on-line multi-player game-play.

Cube 2, however, is not just another game port for AROS. It is the first game that truly uses the advanced capabilities and features of AROS 3D sub-system. By utilizing those capabilities, Cube 2 provides level of 3D effects not seen before on AROS. We invite you to watch our presentation video. You will notice the difference :)

AROS port from Krzysztof, comes with game executable and separate initial configuration utility which allows users to quickly set up the game to match the video hardware they have. The data files need to be downloaded separately and installed into the game drawer. For maximum details a video card with 512MB of VRAM is recommended. Please read the attached ReadMe file for more information. The game requires update of some AROS components. More information can be found in the ReadMe file.

Game installation package can be downloaded from:

Tuesday, June 14, 2011

Kitty gets a STK driver license

Tom Wright has provided the AROS Community with its own STK mascot. That's right Kitty gets its own apperance with SuperTuxKart. At first it was only available for versions 0.71+ of STK, which ruled out AROS.

But the STK Kitty kart has finally reached AROS.
João Ralha has been able to export Tom Wright model to AC3D file format, done some bug-fixing, altered the mascot icon to 3d (Version 0.62 presents all mascots in 3D render format) and the way she goes!...

You can download the 0.62 version (AROS compatible) here.
And the 0.71+ version here (for all the more recent versions on other platforms.)

Here are some videos of our beloved OS mascot in driving action:

Friday, June 3, 2011

Road Fighter - action on the road!

 This game was developed for the RETRO-REMAKES REMAKE COMPETITION
organized by hoping to win a prize! ;)

AROS port compiled on 3rd June 2011 with SDL Lib 1.2.14, By Luke Jerry!
The AROS version can be downloaded at AROS-ARCHIVES (Sources and makefile included in the archive).

If you want to know more about this game, you can visit:

In Road Fighter you drive a car. It is a death-race between you and a group of
crazy drivers.

The game is divided in 6 stages. In each stage, the goal is to reach the
checkpoints before your car runs out of fuel. Easy? You may think so, but there
are many obstacles between your car and the checkpoints:

- Green cars: these drivers are unlucky enough to be on the
              same road where your crazy race is taking place.
- Blue cars: your adversaries, you can usually go faster than them. But don't be
             so sure, they can surprise you!
- Pink cars: suicide drivers. These cars will try to crash into you when you
             pass them.
- Trucks: you'd better avoid them
- Water: will brake your car
- Oil: wil make your car skid
- Rocks: you shouldn't crash on a rock... if you can!

During the race, you should try not to hit the borders of the road. But
some of the other cars will try to make you crash...

Another important issue is the fuel. You should try to collect all the fuel
recharges that you can during the game. They are represented by the pink hearts.


Monday, March 28, 2011

Maze of Galious - Retro remake

The Maze of Galious (MoG in short) was originally a Konami game for the MSX computer system. Its real name is Knightmare II: The Maze of Galious and is the sequel of another Konami game called Knightmare. 

There's a remake which is available at
It's an excellent  retro gaming experience, and has a lot of options which make it more appealing

The AROS port of this remake was done by Yannick Erb, is available here:

It has a bug that he is still trying to iron it out...