UFO:AI , turn based, 3D strategy game based on concepts of X-COM series
is now available for AROS.
The port was done by none other than Krzysztof Smiechowicz (Deadwood - the same author as the Ghalium AROS port).
Please check README file
for links and information about hardware requirements.
Have fun
and watch out for more 3D game ports in future from Krzysztof!
Flare is an isometric RPG (like Diablo) written by Clint Bellanger. There's no 3D involved but it has some of the best art found on an open-source/GPL game type.
First version to be ported was 0.14. and it was been compiled for AROS i386 by Krzysztof Smiechowicz (Deadwood).
Update: Current version is 0.17 and has been compiled by Kioniro. (18/03/2013)
Release notes: This release is all about wrapping the core gameplay in main menus, pushing Flare closer to feature-completeness. Now players have four game slots to experiment with different builds. Also, choose your gender and a portrait for your hero or heroine!
- At least 256 MB of RAM
- sound configured in AHI
Known Issues:
0.17 - When loading a savegame, player sprite can sometimes disappear (lol) / Changing resolution or fullscreen may not be functional on gfx cards (not reported on VESA)
0.14 - Memory leak. Each time to load the map, 120 MBs of RAM is used. This memory is
not freed until you exit the game.
The version 0.17 can be downloaded here: AROS ARCHIVES
The version 0.14 can be downloaded here: AROS ARCHIVES
Cube 2 : Sauerbraten for AROS. Cube 2 is an actively developed First
Person Perspective shooter with fast game-play, beautiful 3D graphics,
featuring many single player maps, a single player campaign mode as well
as on-line multi-player game-play.
Cube 2, however, is not
just another game port for AROS. It is the first game that truly uses
the advanced capabilities and features of AROS 3D sub-system. By
utilizing those capabilities, Cube 2 provides level of 3D effects not
seen before on AROS. We invite you to watch our presentation video. You
will notice the difference :)
AROS port
from Krzysztof, comes with game executable and separate initial configuration
utility which allows users to quickly set up the game to match the video
hardware they have. The data files need to be downloaded separately and
installed into the game drawer. For maximum details a video card with
512MB of VRAM is recommended. Please read the attached ReadMe file for
more information. The game requires update of some AROS components. More
information can be found in the ReadMe file.